Sovereign Tower Guides
- Sovereign Tower Act 2 Murder: How to Stop It
Two documented routes out of the Act 2 murder in Sovereign Tower, what is still unresolved, and the achievement the thread gates.
- Sovereign Tower Demon Power: Rewinds, Cycles and Corruption
What the Crypt Demon actually does in Sovereign Tower, how corruption is counted, and why the number of rewinds you spend changes the ending you get.
- Sovereign Tower Golden Key: What It Does and How to Use It
What the Sovereign Tower Golden Key unlocks at the ultimatum, which branches need it to reach Peace, and the ending it routes you into if you keep it.
- How to Recruit All 24 Knights in Sovereign Tower
Every recruit route in Sovereign Tower, ordered by act, including the four knights that walk in free and the three choices that permanently close another door.
- Sovereign Tower Archetypes and the Endings They Open
Tyrannic, Audacious, Kind or Wise — your highest sovereign style is the gate at the ultimatum. Wise opens four endings; a balanced ruler gets two.
- Sovereign Tower Unexpected Outcomes Explained
An unexpected outcome is a quest result the card never advertised. One is an achievement, and at least one recruit route runs through a specific one.
- Sovereign Tower Walkthrough: Act 1 to the Final Branch
A route-planning walkthrough for Sovereign Tower: what to secure in each act, which decisions are irreversible, and how to reach the ultimatum ready.